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Video: The Zune Planes Print E-mail
Written by Kostas Tzounopoulos   
Monday, 02 July 2007
The Zune PlanesAfter the iPhone release, Microsoft unleashed its Zune war planes ready to destroy the civilization as we know it. In other words this is the new promotional video available on Zune-Arts.net website. Watch it below...

 

 

The video is created by fulltank.tv and can be proudly placed as the No 1 in the "what do you mean by that?" Zune videos category!

 

Zune-Arts.net hosts an interview with the creators of the video:

Q1. What was your inspiration for this piece?

A. First and foremost, we were inspired to come up with an idea that was fresh narratively as well as visually. We also wanted to invoke some simple humor, as well as a bit of old fashioned “wow”. The base idea began with 2 characters in a warplane dogfight. We had the difficult task of figuring out how to make that scenario intriguing and progressive at the same time. Being big fans of traditional cell animation and manga culture we wanted to fuse some of the looks and techniques of those disciplines into a hybrid 3D/illustrated world. Some of the direct visual inspirations came from some of Peter Chung’s awkward, yet sexy, characters ala Aeon Flux. Also Jean Giraud’s gritty comic feel and all the new age of Pop-surrealism from graffiti and street artists such as Banksy, Jeff Soto, and, our good friend, Ronald Kurniawan, who flexed whole-heartedly on the characters with us. Not to mention all the cool dogfight material we watched from classic anime such as Robotech to films like Top Gun and Chain Lightning.

Q2. What musicians and/or artists have had the greatest influence on your work?

A. Like all creatives in our industry, we are naturally tactile to our surroundings and that includes being in close touch to the music world as well. So there’s almost never a time that you don’t hear someone’s speakers blaring tunes in the studio. As far as what inspires us musically it can be any vocalist or band at any given time. Whether that is The Beatles, Mos Def, The Shins, or Joao Gilberto, there is always something lyrical or rhythmic that we can zen to to create our masterpieces. Our artistic influences, visually, conceptually, and politically run a large gamut, but some of our biggest influences lately have been classic woodprints by Hiroshige, the works of animation master Hayao Miyazaki, old Russian Stenberg Prints, and the emerging chaos that Banksy has brought to urban culture. Not to mention directors such as Federico Fellini, Roman Polanski, Terry Gilliam, and makeshift genius Michel Gondry.

Read the full interview and watch the video on Zune-Arts.net  

Credits:

Creative Director: Chris Do
Executive Producer: Ben Morris
Art Director and Character Development: Ronald Kurniawan
Jr. Art Director: Jonathan Kim
Cell Animation Directors: Jason Brubaker, Taik Lee
Cell Animation Special Effects: Noe Garcia
3D Modeling Animation: Ian Mankowski, Omar Gatica, Aaron Knapp
Design/Animation: Jonathan Kim, Aaron Knapp, Ryan Choi, Jennifer Lee

Music by Viva Voce

EDIT (July 19): Read two more interviews with 72andSunny and Fulltank about this video.

[via IWAPZ

 

Last Updated ( Thursday, 19 July 2007 )
 
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